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Here you’ll find information relating to the most popular types of RUST Base Designs, base exploits, and building tricks and tips. Gather ideas for your next RUST Base Design and connect with some of the RUST community’s builders. After that dropping down to the core you can see six large boxes, furnaces a tier 3 workbench, and sleeping bags. Lastly, just before the rooftop, there’s an empty room with a collapsable floor panel. Afterwards, you can find the open core on the next floor which has a full turret ramp protected coverage.
Base Loot Rooms
Larger clans, meanwhile, will have totally different priorities, as they usually have little problem farming the resources needed to maintain larger structures. Rust base building is a very, very complicated task. You should always consider how your designs will fail. If you notice, we have a lot of space above each of these rooms. Using the square shelf on this side, we’ll block passage through the window from raiders, which is doubly good.
The Fortress Duo
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Oxidizing Kraken: Improving Kraken Infrastructure Using Rust - Kraken Blog Kraken Blog.
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The cost of the build is quite a lot so this build is suggested if you plan to play with four people. The tutorial is detailed and explained thoroughly but requires a lot of resources to build and maintain. And finally, a rooftop which is covered with 6 turrets. The Dream Solo / Duo / Trio Base Design video was created by My Gaming Experience.
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The Skeleton-mini is a perfectly balanced base for defense against online and offline raiding, featuring up to six players. The raid cost for the base is 94 rockets, including the bunkers; otherwise, it would be a 70-rocket raid without them. Additionally, the base design also includes three SAM turrets on the roof, just in case the try-hard duo flying a minicopter decide to land on your roof. The SAM turrets and the auto-turrets are powered by three windmills and three large batteries, which are honeycombed and very hard to access by raiders. The Baron is designed to be a solo base, because of this, the cost of the base is very low. The footprint and design of this base are very low-key to help reduce attention from bigger groups looking for an easy raid.
However, just because it is a small and lowkey base doesn’t mean it isn't equipped with good defense. This design is a variation of a popular footprint, chock full of features while maintaining its simplicity. Rarely do you find base designs that integrate the latest and greatest without having to pay a wicked high cost or making trade-offs you don’t necessarily want to.
Above the bunker, there are more storage boxes, a locker, and a tier 2 workbench accompanied by a couple of respawn points. Next to the flame turrets, there are some floor grills that can be removed and act as a drain for incendiary rockets. On the final floor, there’s the secondary loot room with 15 rocket bunkers to distribute the loot when you log off. On the next floor, there are some respawn points and gaps so you can have a clear shot from the shooting floor. It also includes some flank bases and last but not least, it has some optional China walls to provide even more security. This build requires a lot of resources so it will take some time to complete when you start early, this might seem daunting at first but this build is really strong and the tutorial is very detailed.
It certainly won’t be winning any awards in terms of raid cost, but it still puts up a decent fight and is on par with other bases in this same price range. Today I’m showing you a variation of a popular footprint used by some other solo builders. While some of them are certainly great, in comparison, this base cleverly retains most of the features while being more simple and cheaper.
For the next stage, we’ll make the base more secure and give us more room for storage. Heading out of the core, we’ll make our way to the third floor, which has a bed respawn point and inner peek-downs. This has lots of room for boxes or other deployables while being protected by three auto-turrets.
Next Level 2x3
Whether running solo, with a small group, or as a member of a large clan. No particular design path is right or wrong, but some tried and tested techniques will help increase the survival rate when it comes to being raided. Alternatively, you can browse our curated lists of base designs by navigating through the navbar or the links below.

It takes 25+ rockets to raid this base if everything is made out of metal. It takes 4000 stone and 4200 wood along with 950 metal fragments. This is only for the beginning, but if hidden well, it can serve really good.
One of the greatest ways to help offset the numbers game is to plant traps in all forms both inside a base, the compound grounds, and surrounding approaches to the base. This can be resource-intensive, but it’s one of the best returns on investment in the game. Placing the tool cupboard in an unconventional location tends to net positive results. Raiders most often are after loot, so they follow paths of least resistance when possible. Many players will place the tool cupboard inside of a sealed triangle honeycomb so that there isn’t even access to it. This is limiting, but often fools raiding groups and others who come in behind those initial raiders.
While base expansion is important to remember, it’s a dire mistake to build too large at the start. New players are often caught overextending their bases and other roaming groups will take advantage of this. Base expansion is the ability for a base design to continue the expansion of its core foundation in a logical way. Regardless of the direction, the base has been laid out in such a way that it can continue growing from its original purpose.
Though Rust Daddy usually designs his bases on private servers, it’s imperative that he puts them through the ringer before uploading a video to YouTube. So he commonly invites other creators, such as fellow Rust builder Evil Wurst, to look over his base, searching for any angles he may have missed. He believes that showing his audience the most efficient way of building and expanding his designs will give them a fighting chance of gathering the materials necessary to complete the build. The next kind of space we can use is these triangles along the edges.